XSI.FIE.US

Contents

FIE Orientation Driven Shapes

XSI 4.0 and 4.2 both exhibit problems with orientation linked shapes, when they are contained within a referenced model. Often, updating the reference will break all the links, apparently unrecoverably. Due to the way in which orientation linked shapes were implemented in XSI, there is no simple fix to this problem. Since orientation linked shapes are important to character rigging, I implemented an alternate system of linking shapes to orientations. "FIE Orientation Driven Shapes" is my addon to fix this problem.

FIE Rig Fixes

The Character SDK, which includes the auto rigging systems, is great. However the resulting rigs tend to have bugs, problems, annoying design choices, etc that need to be fixed by riggers, often. My "FIE Rig Fixes" addon tries to boil down a lot of these post rig generation changes to simple commands and buttons, to keep the workload down.

FIE Muscle System

This is my attempt at a practical muscle system for character rigging. Its not going to be the most feature-full muscle system on the planet. It may not end up being the fastest either. But it should work and allow for as much "rigging on top" as possible, while keeping the workload of muscle system generation down to a minimum.

XSIDotNetUtil Library

The XSIDotNetUtil Library is a dotNet assembly that contains convenience functions and helpers for programming to the Softimage XSI COM API, when using dotNet languages. Such languages include C#, J# and VB.net.

FIEJSEval

FIEJSEval is a command that takes a string as an argument. It will then execute (eval) the code with the JScript scripting engine in XSI. This allows any COM enabled language executing in the XSI environment to run JScript code simply and easily.

©2004 Brad Friedman